Our purpose is not to scare to death or keep the participating team in a dark location, but to challenge them with a series of mysteries. This cannot be done independently...
Our purpose is not to scare to death or keep the participating team in a dark location, but to challenge them with a series of mysteries. This cannot be done independently only by team work. The ExitGames team can guarantee that the teams which enter the game, will get a complex and real flow experience. During the game design process the creators paid paid attention to every small detail so that the game experience and psychological impact should be the best. What our players mentioned repeatedly was the unobservable flow of time. That?s what we call the Flow element .